Friday, 16 October 2009

Progress Update

I recently submitted some rather large updates to the sourceforge project. I've been going to town creating some "macro magic" that will assist greatly in creating and using factories (for any type of object type). I have also been playing around with the physics component, working out exactly what it shouldn't and should do. I have also added "CollisionHulls", which is basically encapsulates the physical presence of an object in the world.

Currently I'm focused more on how I'm going to structure things rather than steaming ahead with the game, I'm focosuing on structure probably more than any other project I've worked on for the simple fact that I realise down the road I'm going to need it!

No comments:

Post a Comment